Books in category Games – Board

  • Devenez Pro sur FIFA 15

    Devenez Pro sur FIFA 15
    Bruce Grannec

    Dans le guide 'Devenez Pro sur FIFA 15', vous découvrirez : • Comment reproduire le style de jeu de Bruce 'Spank' Grannec, • Tous les paramètres à prendre en compte pour faire de chacun de vos tirs un but, • Tous les secrets …

  • BattlePlan Magazine

    BattlePlan Magazine
    Decision Games, Past Into Print Publishing

    , Squad Leader, Advanced Squad Leader, Up Front, and many other games. The periodical lasted nine issues, before it was folded into the Wargamer, Volume 2 periodical.

  • Everything Scrabble

    Everything Scrabble
    Joe Edley, John D. Williams, Jr., John Williams

    A guide for improving Scrabble skills discusses how to maximize scores with bonus squares, make more seven-letter plays, and increase scoring average using two-letter words, and includes a step-by-step guide to board strategy.

  • The Boardgamer Volume 7

    The Boardgamer Volume 7
    Bruce A. Monnin

    The contents of this volume consists of: Color War In Gangsters – Strategies of Tournament Champions New Optional Rules For Gangsters – Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue – Errata Blackbeard PBeM Series Replay …

  • Grome Terrain Modeling with Ogre3D UDK and Unity3D

    Grome Terrain Modeling with Ogre3D, UDK, and Unity3D
    Richard A. Hawley

    This book is a practical guide with examples and clear steps to explain terrain modeling with Grome.If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you.

  • Los videojuegos

    Los videojuegos
    Adriana Gil Juárez, Tere Vida Mombiela

    Los videojuegos, juguetes y tecnologías a la vez, son fascinantes por partida doble. Aprender sobre videojuegos es aprender sobre el mundo actual y sobre nuestra reacción ante él. Esta es una invitación para aprender algo sobre ellos.

  • Uncertainty in Games

    Uncertainty in Games
    Greg Costikyan

    That is: we create games. In this concise and entertaining book, Costikyan, an award-winning game designer, argues that games require uncertainty to hold our interest, and that the struggle to master uncertainty is central to their appeal.

  • A Line of Sight

    A Line of Sight
    Paul Arthur

    Arthur (English and film studies, Montclair State U.) balances close analysis of major and lesser-known films with detailed examinations of their production, distribution and exhibition.

  • The Boardgamer Avalon Hill Player s Guide Collection

    The Boardgamer Avalon Hill Player’s Guide Collection
    Bruce A. Monnin

    The articles include: Bombing The Med – Adding the 9th and 12th USAAF and the RAF No. 160 & No. 178 Squadrons Command Decisions – In B-17: Queen of the Skies In Search of Geographical Accuracy – Or, “Hey Navigator Where Are We?!” The …

  • Getting Started with Unity

    Getting Started with Unity
    Patrick Felicia

    "Getting Started with Unity" is for[ 3D game developers[/color] who would like to learn how to use Unity3D and become familiar with its core features. This book is also suitable for intermediate users who would like to improve their skills.

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