Books in category Computers – Virtual Worlds

  • Telexistence

    Telexistence
    Susumu Tachi

    Telexistence in the real remote environment through a virtual environment is also possible. This book is the first book on telexistence written by the inventor of the concept of this emerging technology.

  • Synthetic Worlds

    Synthetic Worlds
    Edward Castronova

    In Synthetic Worlds, Edward Castronova offers the first comprehensive look at the online game industry, exploring its implications for business and culture alike.

  • HoloLens Blueprints

    HoloLens Blueprints
    Abhijit Jana, Manish Sharma, Mallikarjuna Rao

    If so, this is the book for you. This book introduces and demystifies the HoloLens platform and shows you different ways of interaction with computers (mixed-reality).

  • Hello Avatar

    Hello Avatar
    Beth Coleman

    In this book, the author examines a crucial aspect of our cultural shift from analog to digital: the continuum between online and off-, what she calls the "x-reality" that crosses between the virtual and the real.

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    Το Δαχτυλίδι της Σαπουνόφουσκας
    Ιωάννα Σκαρλάτου

    Μια δεκαοχτάχρονη κοπέλα, η Ζέφη, παίζει το γνωστό διαδικτυακό παιχνίδι "The second life". Κάποια στιγμή μπερδεύεται… πού είναι η αλήθεια.. …

  • Inter Organizational Information Systems in the Internet Age

    Inter-Organizational Information Systems in the Internet Age
    Eom, Sean B.

    The main focus of this book is to introduce the fundamental concept and technologies of IOIS, a review and analysis of empirical research on IOIS adoption and diffusion, a new method for IOIS research, providing empirical evidence on how …

  • Mastering vRealize Automation 6 2

    Mastering vRealize Automation 6.2
    J. Powell

    Enable virtualization, automation, and efficient cloud management in your environment with vRealize Automation 6.2 About This Book Learn the best practices of system architecture and design of the newly released vRealize Automation 6.2 …

  • Readings in Virtual Research Ethics

    Readings in Virtual Research Ethics
    Elizabeth A. Buchanan

    Provides an in-depth look at the emerging field of online research and the corresponding ethical dilemmas.

  • Half Real

    Half-Real
    Jesper Juul

    Jesper Juul examines the constantly evolving tension between rules & fiction in video games. He argues that such games are both a departure from and a development of traditional non-electronic games.

  • Ultimate Guide to Mastering Command Blocks

    Ultimate Guide to Mastering Command Blocks!
    Triumph Books

    This is because the Command Block cannot be crafted without using console commands—the systems that Command Blocks use are entirely script and coding based.

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