Books in category Computers – Intelligence (AI) & Semantics

  • Logic Program Synthesis and Transformation 5th International Volume 5

    Logic Program Synthesis and Transformation: 5th International …, Volume 5
    Maurizio Proietti

    This book constitutes the refereed proceedings of the 5th International Workshop on Logic Program Synthesis and Transformation, LOPSTR'95, held in Utrecht, The Netherlands in September 1995.

  • Grasping in Robotics

    Grasping in Robotics
    Giuseppe Carbone

    The contributors to this book are experts in their own diverse and wide ranging fields. This multidisciplinary approach can help make Grasping in Robotics of interest to a very wide audience.

  • High Resolution Methods for Incompressible and Low Speed Flows

    High-Resolution Methods for Incompressible and Low-Speed Flows
    D. Drikakis, W. Rider

    This book covers the basic techniques for simulating incompressible and low-speed flows with high fidelity in conjunction with high-resolution methods.

  • Agent Communication II

    Agent Communication II
    Frank Dignum, Rogier van Eijk, Roberto Flores

    This book constitutes the thoroughly refereed post-proceedings of the two International Workshops on Agent Communication, AC 2005 and AC 2006, held in Utrecht, Netherlands in July 2005 and in Hakodate, Japan in May 2006 as associated events …

  • Natural Computing in Computational Finance

    Natural Computing in Computational Finance
    Anthony Brabazon, Michael O’Neill

    The book was written to be accessible to a wide audience and should be of interest to practitioners, academics and students, in the fields of both natural computing and finance.

  • Artificial Neural Nets and Genetic Algorithms

    Artificial Neural Nets and Genetic Algorithms
    George D. Smith, Nigel C. Steele, Rudolf F. Albrecht

    This is the third in a series of conferences devoted primarily to the theory and applications of artificial neural networks and genetic algorithms.

  • Learning by Playing Game based Education System Design and Development

    Learning by Playing. Game-based Education System Design and Development
    Maiga Chang, Rita Kuo, Kinshuk, Chen Gwo-Dong, Michitaka Hirose

    The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006.

  • Advances in Bioinformatics and Computational Biology

    Advances in Bioinformatics and Computational Biology
    Marie-France Sagot, Maria Emilia M.T. Walter

    This book constitutes the refereed proceedings of the Second Brazilian Symposium on Bioinformatics, BSB 2007, held in Angra dos Reis, Brazil, in August 2007, co-located with IWGD 2007, the International Workshop on Genomic Databases.

  • Applications of Evolutionary Computation in Image Processing and Pattern Recognition

    Applications of Evolutionary Computation in Image Processing and Pattern Recognition
    Erik Cuevas, Daniel Zaldívar, Marco Perez-Cisneros

    This book presents the use of efficient Evolutionary Computation (EC) algorithms for solving diverse real-world image processing and pattern recognition problems.

  • Data Mining and Knowledge Discovery with Evolutionary Algorithms

    Data Mining and Knowledge Discovery with Evolutionary Algorithms
    Alex A. Freitas

    This book integrates two areas of computer science, namely data mining and evolutionary algorithms.

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