Books in category Computers – Computer Graphics

  • Automated Deduction in Geometry

    Automated Deduction in Geometry
    Francisco Botana, Tomas Recio

    The papers in this volume show the lively variety of topics and methods in automated deduction in geometry, and their applicability to different branches of mathematics as well as to other sciences and technologies.

  • Integer Programming and Combinatorial Optimization

    Integer Programming and Combinatorial Optimization
    Michael Jünger, Volker Kaibel

    This book constitutes the refereed proceedings of the 11th International Conference on Integer Programming and Combinatorial Optimization, IPCO 2005, held in Berlin, Germany in June 2005.

  • Applications of Evolutionary Computation in Image Processing and Pattern Recognition

    Applications of Evolutionary Computation in Image Processing and Pattern Recognition
    Erik Cuevas, Daniel Zaldívar, Marco Perez-Cisneros

    This book presents the use of efficient Evolutionary Computation (EC) algorithms for solving diverse real-world image processing and pattern recognition problems.

  • VFX Artistry

    VFX Artistry
    Spencer Drate, Judith Salavetz

    Be inspired by the masters! This visually stunning book showcases the work and creative process of several of today's leading VFX studios.

  • Algorithms ESA 2010

    Algorithms – ESA 2010
    Mark de Berg, Ulrich Meyer

  • Autodesk Maya 2015

    Autodesk Maya 2015
    Alexander N. Ostermann

    Alexander N. Ostermann zeigt Ihnen in diesem Buch ganz praxisnah anhand eines ausführlichen Beispiels die Möglichkeiten dieser speziellen, aber auch sehr komplexen Software.

  • Photoshop 7 0 for Screen Printers

    Photoshop 7.0 for Screen Printers
    Joli Ballew

    This book describes step-by-step everything you need to know about four-color seperations, using specialty films and vellums, and printing with Post-Script printers.

  • An Introduction to Object Oriented Programming in C

    An Introduction to Object-Oriented Programming in C++
    Graham M. Seed

    This book introduces the art of programming in C++.

  • Machine Learning for Vision Based Motion Analysis

    Machine Learning for Vision-Based Motion Analysis
    Liang Wang, Guoying Zhao, Li Cheng, Matti Pietikäinen

    Researchers, professional engineers, and graduate students in computer vision, pattern recognition and machine learning, will all find this text an accessible survey of machine learning techniques for vision-based motion analysis.

  • Mathematics for Computer Graphics

    Mathematics for Computer Graphics
    John A. Vince

    With plenty of worked examples, the book provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software, and setting the scene for further reading …

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