Books in category Computers – Computer Graphics

  • Assembling Panoramic Photos

    Assembling Panoramic Photos
    Bertrand Bodin, Albert Lemoine

    Eight expert French photographers reveal their secrets using Photoshop and other applications to create extraordinary panoramic photos.

  • iMovie 08 and iDVD 08 for Mac OS X

    iMovie 08 and iDVD 08 for Mac OS X
    Jeff Carlson

    Page for page, the best content and value around. Companion Web site at offers links mentioned in the book, sample movies, and ongoing news and information about iMovie, iDVD, and video editing.

  • Artificial Intelligence and Simulation

    Artificial Intelligence and Simulation
    Tag G. Kim

  • Attention and Performance in Computational Vision

    Attention and Performance in Computational Vision
    Lucas Paletta

    This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Attention and Performance in Computational Vision, WAPCV 2004, held in Prague, Czech Republic in May 2004.

  • OpenGL Programming Guide

    OpenGL Programming Guide
    Dave Shreiner, Bill The Khronos OpenGL ARB Working Group

    The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1.

  • Combinatorial Image Analysis

    Combinatorial Image Analysis
    Reinhard Klette, Jovisa Zunic

    This volume presents the proceedings of the 10th International Workshop on Combinatorial Image Analysis, held December 1–3, 2004, in Auckland, New Zealand.

  • Algorithms ESA 2003 11th Annual European Symposium Budapest Volume 11

    Algorithms – ESA 2003: 11th Annual European Symposium, Budapest …, Volume 11
    Giuseppe Di Battista, Uri Zwick

    This book constitutes the refereed proceedings of the 11th Annual European Symposium on Algorithms, ESA 2003, held in Budapest, Hungary, in September 2003.

  • Surgical Scene Generation for Virtual Reality Based Training in Medicine

    Surgical Scene Generation for Virtual Reality-Based Training in Medicine
    Matthias Harders

    In this book Matthias Harders examines the main components needed when defining effective scenarios: • scene geometry • organ appearance • biomechanical parameters providing an extensive overview of related work and introducing …

  • Multi point Interaction with Real and Virtual Objects

    Multi-point Interaction with Real and Virtual Objects
    Federico Barbagli, Domenico Prattichizzo, Kenneth Salisbury

    This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on …

  • Information Visualization

    Information Visualization
    Chaomei Chen

    This is the first book to examine information visualization from this perspective. This 2nd edition continues the unique and ambitious quest for setting information visualization and virtual environments in a unifying framework.

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